Anyone has a Godot job for me? I really miss teaching Godot to multimedia design students, but our old uni doesn't have the funds anymore.
#gamedev
What this server has with the tag: posts by people here, and posts from elsewhere that reached it. There's more of it on mstdn.io, toot.io, mastodon.social.
Spent most of this week's productivity converting my digital warrior from Godot primitives to a rigged Blender model - which involved me re-learning Blender for the nth time; plus tweaking the Sobel shader to better support overlapping colours.
But I did also manage to add first passes at a swing animation and a hit effect. Though those both, and the hit detection, still need more work!
#ScreenshotSaturday #GodotEngine #Godot #Blender #IndieDev #GameDev
Lost confidence in my multiplayer platformer again, so I've been taking some time to try an idea for a third-person soulslike with a tron-like geometric aesthetic.
(because right now I don't have the spoons for modelling anything more complex than a tetrahedron!)
To any game designers, I highly recommend reading the Cold Takes blog of Zero-K. It is an RTS but the ideas I think transcend the genre.
https://zero-k.info/mediawiki/Cold_Takes
These are great stories about game design, balancing, strategy and a pile of other things. It reads like pages from a diary of a true master.
These are rare to find! Enjoy!
For #GnoblinGname I've recently been working on adding a new level - a take on musical chairs. Though there's actually no sitting in the game, so I had to improvise.