#soulslike

What this server has with the tag: posts by people here, and posts from elsewhere that reached it. There's more of it on toot.io.

@ambimist@toot.io

Incremental progress on my cyber-soulslike this week. I tweaked the attack animation a little, and made the enemy a bit floaty and react to being hit, so that the attacks feel more impactful and satisfying!

0:36A third-person 3D game prototype, with an aesthetic reminiscent of Tron - with the edges of the terrain and entities meshes glowing with neon colour - mostly blue. The crystalline-looking player character, resting a large angular sword on their shoulder, hovers along the ground toward a large red orb. The orb is floating on a slightly raised area, oscillating gently around its position, minding its own business. When the player reaches the orb, they swing the blade and strike it repeatedly, from different angles. With each hit, the orb withdraws with a burst of orange sparks, wobbling from side to side from the impact. The video ends with a low shot of the player looking kinda badass, the red orb floating gently off to one side in the foreground.